📄️ 01 - 着色与基本着色模型着色📄️ 02 - 着色频率着色频率(Shading Frequencies)📄️ 03 - 图形渲染管线图形渲染管线📄️ 04 - 纹理映射纹理映射(Texture Mapping)📄️ 05 - 插值重心坐标系(Barycentric coordinates)